July 2008

ENnies Awards

Public voting for this year’s ENnie Awards is now online! This year, Catalyst Game Labs is nominated twice: once for the Shadowrun Quick-Start Rules in the Best Free Product or Web Enhancement category and also in the Fan Choice Best Publisher category!

In the Best Regalia category, you also owe it to yourself to check out Green Ronin’s Hobby Games: The 100 Best, a great book with top game designers writing about their favorite games — both Shadowrun and Classic BattleTech are included, of course!

Please check out the other nominees and other categories and then go register your voice!


End of the Week, End of the World

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The Outquisition is a term coined by Cory Doctorow for a networked group that works to aid people in a post-apocalyptic scenario:

the Outquisition; the opposite of the Inquisition — missionaries who come to your town to remind you of how awesome it can all be, leave behind a bunch of rad, life-improving systems and tools, and generally get on with the business of being happy, well-fed and peaceful.

Cory tossed around these ideas along with Alex Steffen from WorldChanging, and in response some other folks have launched Outquisition.org.

Imagine these folks like this passing out free textbooks, running holistic programs for kids, creating local knowledge management systems, launching microfinance projects, mobilebanking and complementary currencies. Helping rural landowners apply climate foresight and farm biodiversity. Building cheap, smart, quality housing for displaced people (not to mention better refugee camps), or an Open Architecture Network for cheap informal rehabs of run-down suburban housing. Hacking together DIY windmills and ad hoc smart grids, communication systems, water treatment systems — and getting really good at adaptive reuses of outdated infrastructure. In other words, these folks would be redistributing the future at a furious clip

Five for the Future

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These and other links can be found at http://del.icio.us/infomorph

Rob Boyle Bio

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Eclipse Phase Contributor Bio

Real Name: Rob Boyle
Firewall Codename: Sprite
Eclipse Phase Background Equivalency: Original Space Colonist / Anarchist
Previous Experience: Shadowrun, Fourth Edition, and numerous other Shadowrun and other game titles (full list here)

About Me: I’m a dad and game designer by day and a powernoise DJ, martial arts teacher, and dodgeball player by night. I have worked in the tabletop RPG industry as a writer, editor, and developer for over ten years now. I have been employed by FASA and FanPro and freelance for Catalyst Game Labs and other companies. I co-founded Posthuman Studios as a creator-owned enterprise. I consider myself an anarchist and transhumanist and have spent many years agitating for social change.

Transhumanist Interests: I look towards accelerating technologies as a means of empowering people, instigating radical social upheaval, and countering oppression, injustice, and control. I plan to live forever, and I plan to have fun doing it.

Eclipse Phase Contributions: I co-created the Eclipse Phase concept with Brian Cross and have overseen the entire project as lead developer. I’ve had my hands in all parts of the book, especially Game Concepts and Character Creation.

Favorite Thing About Eclipse Phase: That it portrays a future that is simultaneously cautious but hopeful. The post-apocalyptic flavor and existential risks emphasize that transhumanity walks on a cliff’s edge, but defeating death, creating new social models, exploring space, and other aspects of the game show that the future is still full of possibilities.

Gravato Artwork

Combat in zero-gravity situations can be pretty messy, as any spilled blood or other fluids tend to float around and get all over everything. This piece, by artist John Gravato, illustrates such a scenario.

Five for the Future

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These and other links can be found at http://del.icio.us/infomorph

End of the Week, End of the World

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ABC News has an article on people who are preparing for the world to end in December of 2012, as predicted by the Mayan calendar. (Those of you who play Shadowrun are already familiar with this idea, as that game places Dec. 11, 2011 as the date of the Awakening, when magic returns to the world, on the same premise.) These people are even buying land and preparing caves as survivalist bases for when the End comes:

First, a polar reversal will cause the north to become the south and the sun to rise in the west. Shattering earthquakes, massive tidal waves and simultaneous volcanic eruptions will follow. Nuclear reactors will melt, buildings will crumble, and a cloud of volcanic dust will block out the sun for 40 years. Only the prepared will survive, Geryl said, and not even all of them.

Though Eclipse Phase is set far past 2012, it’s not inconceivable that there will be survivalist groups that band together under the belief than an impending singularity event will doom humanity and destroy the Earth … and, in a sense, they’d be right. Some of them might even still be surviving in the planet’s ruins …

Cylinder Habitat Artwork

This illustration from Alex Eckman-Lawn shows the interior of an O’Neill cylinder habitat. If you’re unfamiliar with how these large space habitats works, it might seem confusing, but it’s actually pretty fascinating. The hab is a hollow cylinder, sort of like a soda can, spun along its long axis. This provides gravity to the human settlements that are on the interior, on the curving walls. On the inside, there is no horizon because the walls rise up on either side above you, meeting overhead. Parts of the cylinder are windows, allowing solar light into the interior as it rotates. The interior landscape would be sculpted, allowing for “rural” recreational areas and crop growth in addition to urban settlements

Lars Blumenstein Bio

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Eclipse Phase Contributor Bio

Real Name: Lars Blumenstein
Firewall Codename: LabRat
Eclipse Phase Background Equivalency: Hyperelite Argonaut
Previous Experience: Numerous Shadowrun titles in both German and English

About Me: I’d classify myself as an open-minded futurist scientophile in both passion and profession. I hold a PhD in biochemistry (biophysics and bioanalytics background) and currently work in the pharma biz. I have been a regular RPG freelancer for about 7 years now, and before that I wrote fan fiction for German-based RPGs (I am German, btw). I am also a caffeine addict (who isn’t?) and a media junkie (news feeds, books, movies/series, i-net, RPGs) when I get the time, though work, freelance writing, social life, and GF have diminished that in recent months.

Transhumanist Interests: I am interested in the posthuman angle like self-evolution and genetic redesign of mankind (augmentations, genetic engineering).

Eclipse Phase Contributions: I wrote the first version of the Psi section (expect the unexpected), the Mesh chapter (the omnipresent infosphere), part of the Gear chapter, and some of the material on the mysterious Factors, the only known alien (and I mean it) xenobiological species in EP so far.

Favorite Thing About Eclipse Phase: What I like most about EP besides the setting and versatile take on character play (“Death is just an Option,” gendernauting, and body-hopping) is seeing the game continuously evolve from the basic concepts and rules mechanics with which we started.

Mars Ruins Artwork

In Eclipse Phase, after the Fall of Earth, Mars holds the largest population of transhumans. Mars also suffered during the Fall, however, with many former settlements left in ruins.

This illustration from Alex Eckman-Lawn shows some figures exploring those ruins, with a large surviving dome habitat looming in the background.