Posthuman Studios

Posthuman Studios 2011 Gen Con Review

Gen Con 2011 is in the history books as the Best Four Days of Gaming of the year. With an announced attendance of 36,000 people, it was certainly a successful convention for the organizers -- and for Posthuman Studios!

For Posthuman Studios, Gen Con preparation was a bigger challenge and drain on our resources than we originally anticipated this year, in part due to the dissolution of our partnership with Sandstorm just two months before the show. One of our partners, Brian Cross, also acquired a new job right before the con that required a cross-country move during Gen Con instead of being there. On top of that, he had to defend his thesis in the month leading up to the convention. However, we are thrilled for the newly minted Dr. Brian Cross, and only wished we could have celebrated his new doctorate and job with him. We will get around to that.

We soldiered on, as we always do. Adam flew into Chicago a few days early, and we went on a mega-shopping trip for last-minute booth supplies on Tuesday, picked up very important people at O'Hare on Wednesday morning, and convoyed down to Indianapolis.

Posthuman Studios Evolves!

The Posthumans are pleased to announce that after an incubation period of one year, we have burst forth from our partnership with Sandstorm Productions and are assuming full control of our publishing operations!

For gamers, this doesn’t mean a whole heck of a lot. You can still buy our books at fine local game stores, the chain stores that carry them, Indie Press Revolution, and Amazon. The third printing of Eclipse Phase is shipping to the PSI warehouse (we'll announce a street release date soon) and Panopticon is also at the printers. We have some electronic-only titles on the near horizon as well, so watch for upcoming street date announcements!

The only downside for gamers: our upcoming releases, such as Rimward, will be pushed back. They are in-progress, but our schedule is already behind. Instead of trying to race forwards and “catch up,” we are keeping a steady pace—and taking the necessary time to square business matters—to maintain the high quality of our games.

Breaking Up Is The Best Thing

We are changing how we handle one of our electronic releases: The Gamemaster Pack (GM Screen + Glory). Originally, you bought both of these components together, for $10, or $15 for the Hack Pack version. Now, they have been split apart so you can buy just one "half" of the Gamemaster's Pack.

If you have already bought the Gamemaster Pack, you don't have any reason to buy these new versions; this is a packaging change, not a content change. If we update the content in the GM Screen or Glory in the future, you will still get your free updates.

It makes a lot of sense to bundle a GM Screen with an adventure (or other GM-centric material) in print. It's really difficult to sell small adventures (as Glory is, at 24 pages) through retail. The low price point combined with the lack of durability makes these books riskier and less profitable for retailers. Bundling an adventure with a GM Screen is the accepted "sneaky but not really" method of publishing a small adventure in a format that game stores will happily sell.

Eclipse Phase Reprint Shipping!

Posthuman Studios is pleased to announce that the reprint of Eclipse Phase is working its way into game stores and chain bookstores. We are working with our new publishing partners, Sandstorm Productions, to get more product to you as soon as possible! We are following up the Eclipse Phase core book reprint with the Eclipse Phase Gamemaster Pack, and later this summer you'll see Sunward: The Inner System, our first sourcebook.

Eclipse Phase has garnered great reviews, critical praise, and fired up the imagination of all who have read it. Demand has been high since it went out of stock earlier this year, and we are very excited to make it available again -- but this is not the "second printing" we thought would happen. Without going into gory details, instead of the second printing with corrections coming off the presses ... an exact duplicate of the first printing was produced by our previous publisher. We didn't learn of this until after all the books were printed and shipping to the USA.

Posthuman Studios and Sandstorm Productions Play Ball!

Lake Stevens, WA June 12th, 2010

“How’d you like to play dodgeball?”

There’s something to be said about flying into town for negotiations and getting taken directly to a parking lot game of dodgeball at midnight in Wicker Park, Chicago. When you’re in the gaming industry, work and play go hand in hand—you can’t make fun if you aren’t having it!

We’ve been fans of Eclipse Phase since it premiered. And just as big of fans of Rob, Adam, and Brian—the creative masterminds behind the ground-breaking transhumanist game. So when the opportunity came up to partner Sandstorm and Posthuman Studios, we jumped. (And threw down.)

You’ve gotten a taste of what Posthuman can create with Eclipse Phase—and we’re absolutely thrilled to be partnering with them to bring a full lineup of new Eclipse Phase books to fans in the coming year. We’re also very excited to be partnering with Posthuman to bring new games to the gaming market, such as the tongue-in-cheek card game of Celebrity Trash Culture, Paparazzi!

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