Art Previews

Art Preview: Another Bouncer

Sometimes projects just seem cursed. Take the Eclipse Phase Quick Start Rules for example. We originally finished it ages ago, with the intent of releasing it before the core book. We used some of the art we had lined up for it in the core book, however, so we opted to get that artwork replaced. For some inexplicable reason, this turned into a major deal. We ended up going to several different artists, all of whom ended up having to back out of the project after something came up that prevented them from finishing it. Our Art Director, Brent Evans, persevered, and thankfully that ordeal is now behind us and the QSR will be posted shortly. Artist Will Nichols was the one who put the coup de grace on the project with some excellent character pieces. Here's one of them, a bouncer morph (note the prehensile feet!):

GM Screen Cover Art

We haven't shown off the artwork for the back of the EP Gamemaster Screen yet, so here you go! (clicky for embiggening):



This is another Stephen Martiniere piece, depicting a group of Firewall agents having an unfortunate run-in with a fractal -- a bush robot left behind by the TITANs -- on Mars. That's Olympus Mons and the space elevator in the background. 

Weapons of War Art Preview

It's been a while since we've shown off any of the excellent artwork that's going into the Eclipse Phase core book, so here's another teaser for you. This piece by Bruno Werneck is called Weapons of War and details some TITAN war machines destroying a city on Earth during the Fall. Clicky for embiggening.

CatLabs Post, More Art

There's a new post over at the Catalyst Game Labs blog about the upcoming release of Eclipse Phase. It includes two new art previews. The first piece is by Bruno Werneck, who did many of the chapter opener illustrations in the EP core rulebook. This particular image shows a group of shady types breaking in somewhere, complete with a hacker and armed synthmorph. The second piece is by Paul Davies and depicts the interior of a microgravity beehive habitat -- note the winged biomorph, the uplifted neo-avian, and the robotic shells, illustrating a few different ways of getting around in zero-g. 

Sunward Cover Art

Here is the cover art for Sunward: The Inner System, the first sourcebook we'll be releasing for Eclipse Phase. This is another fantastic piece from artist Stephan Martiniere (who also did our core book and GM Screen covers). It depicts a spacecraft scoping out a couple of suryas, which are a morph type genetically designed to live in the sun's corona. Yes, they're sort of like sun whales, and many suryas are actually uplifted whales or dolphins.



All of the cover art for Eclipse Phase is going to feature this horizontal, wrap-around cover design, with one half of the image on the front and the other half on the back cover, laying over the spine. This cover mockup shows you what the front cover will look like:



 

Slitheroid artwork

Artist Ben Newman illustrated this fantastic sample character illustration for us. It depicts a slitheroid, a synthetic morph with a snake-like body and movement.

Spacewalk Artwork

Here's a fine piece from Opus Artz, illustrating some folks taking a spacewalk on the outside of a Cole bubble habitat (a hollowed-out asteroid).

Alien Setting Artwork


Crap, how did it get to be Friday already? I have a lot of blog posts to catch up on!

The last of the final artwork for the core rulebook is rolling in this weekend. There are some really excellent pieces, so let me show you this one from Leanne Buckley. It depicts some "gatecrashers" (transhumans who go exploring through the wormhole Pandora Gates) getting a little freaked out by some creepy alien ruins.

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Resleeving Artwork


This piece by Silver Saaramael shows a person who has been recently resleeved into a new morph.


Different Look Artwork

One of my art notes for Eclipse Phase was to have a piece that showed a radically-modified transhuman among a crowd of "normal" people (keeping in mind that most normal people in EP are sleeved in genetically-modified clones). I gave you a few suggested mods, but really left it to the artist to come up with something cool. Sacha-Mikhail Roberts did exactly that with this piece, illustrating a transhuman with cool yet creepy body mods walking the street of one of the Martian domed settlements. /sites/default/files/different.jpg
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