I'm running through char-gen with a group at the moment, and one of the things which came up was a question about starting gear.
Yes, Fate Core tends to handwave equipment--if you have the skill, you have the tools to use it. But there's also rules for spending Stunts/Refresh to buy weapons that do additional shifts of damage and armor that provides additional shifts of protection... and the crunchier equipment listings in Transhuman Fate seem to imply we're supposed to lean more in that direction? Not to mention all the expensive and sophisticated non-combat gadgets and gizmos available to your everyday EP character...
...but after spending Refresh on morph traits and stunts, are they likely to have much to spare for stuff?
It might be this is the post-scarcity attitude problem rearing its head again, and that it's part of EP's background that characters can get their hands on whatever they need relatively easily. It just feels like some guidance might be of benefit in the final book. Otherwise players are naturally going to lean towards the most effective gear they can get away with, and ignore the less effective stuff - if they're a fighter type, why wouldn't they have a Plasma Rifle...?