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  • The Game
    • What’s New in Eclipse Phase Second Edition?
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Author Archives: sysop

Transhuman Parkour

One of the choices we made when choosing the skills available in Eclipse Phase was to combine running/sprinting with gymnastics into a general Freerunning skill. Our idea was that since many people in EP are sleeved in bodies that are optimized for health and athleticism, there would be a more widespread adoption of athletic activities. …

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Posted bysysopJuly 2, 2009October 8, 2021Posted inResources

Five for the Future 06-23-09

Wormholes and quantum dynamics Flexible polymer fiber cameras Massive tidal forces in Europa’s oceans? 21st century lynch mobs The cultural impact of exowombs

Posted bysysopJune 23, 2009September 11, 2021Posted inRL: Five for the Future

Creative Commons Licensing

In anticipation of the core rulebook’s release, we’ve updated and expanded our Creative Commons licensing information.

Posted bysysopJune 23, 2009October 8, 2021Posted inResources

400 pages!

As previously noted, the Eclipse Phase core rulebook clocks in at a hefty 400 pages. That’s a lot of book! Given the intricacies of the game, we felt it was necessary to include a solid chunk of text to the setting as well as details and rules for key technologies. Here’s a short breakdown on …

Continue reading “400 pages!”

Posted bysysopJune 22, 2009October 8, 2021Posted inPS+ News

Five for the Future 06-04-09

Posthuman sex as an x-risk? Coding bacteria with secret messages Designing post-humanity: everyware in the far future Growing an interstellar probe Tagging tech for guided weapons

Posted bysysopJune 5, 2009September 11, 2021Posted inRL: Five for the Future

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