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Blog - Eclipse Phase - Page 51

Character Creation Examples

We're thrilled at the reaction to EP so far and the fun people seem to be having with the game and setting.  For those of you who are thinking of starting up a game and wondering how character creation is here's a link to a thread at rpg.net where people are having a blast tossing out character concepts and then creating them.  It's got a lot of good information on how certain things work and discussions of various morphs and skills.

It also has the King of Sparta, an open source morph entrepreneur, and more discussions of Surya goodness.

Eclipse Phase Character Sheet Package

If you want to make your own Eclipse Phase character sheets based on our design (or if you want to totally hack it but want a starting point), we've made available the Adobe InDesign [compatible with CS3 and hopefully CS2] and Photoshop files for you to do so! Due to legal reasons we can't provide the fonts/typefaces we use, so these versions of the sheets use, wait for it ... Helvetica! You're going to want to fix THAT right away, aren't you?

When you create new sheets, please email them to charactersheets@posthumanstudios.com so we can check them out!

Here's the link to the zip file containing all the docs you need: https://eclipsephase.com/downloads/EPCharacterSheetCreationPackage.zip -- the files in here are Creative Commons licensed, just like the book, so please follow the distribution rules on our Creative Commons License page!

And for those of you aren't designers but want some more goodies, here's a simple two-up Morph Record Sheet, for recording the details of all those extra morphs you have: https://eclipsephase.com/downloads/eclipsephase_morphsheet.pdf

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EP PDF, Hardcopy, and Bundle

The Eclipse Phase core book PDF is now available! You can order the hardcopy book or get a bundle hardcopy + PDF deal from Catalyst through their BattleShop.

Note that we're making the PDF available for the low price of only $15 ($10 if you take the bundle deal with the hardcopy). This is substantially lower than standard industry PDF pricing for an equivalent book.

If anyone's wondering, this is part of the reason we took a bit longer to get the PDF out, as Posthuman Studios and Catalyst Game Labs negotiated on a PDF price point that would get this game in as many hands as possible while still meeting Catalyst's business needs.

As Cory Doctorow has noted, the biggest danger to new authors (or in this case, a new game) is obscurity. This is part of the reason we pursued the Creative Commons license, allowing our fans to share the game with their friends. The RPG publishing industry is a business with low profit margins, however, and PDF sales are often viewed as supplemental and necessary income that can mean the difference in a company's well-being or even survival.

We're taking a risk here, and we're hoping the gaming community will reciprocate and show us some love back. So if you receive this PDF from a friend who shared it in accordance with the Creative Commons license, and you like it, please support the cause by buying the PDF and/or bundle. To some degree, this is an experiment, and we hope to make it work. If it does, it may very well affect how Catalyst and other game companies go about biz in the future. So to be blunt, we need your support! 

* Edited 11/23 to change all "pre-order" terminology to "order," since the book is now available.