Gencon Wrapup

Thanks to everyone who stopped by the booth or sat down for a demo this past weekend.  We all had a blast getting to meet you and talk about the game to new and interested people. 

The response to the game was awesome, it seemed like nearly everyone we talked to about it was excited to have a chance to play it and impressed with what we had on display.

In case you missed it the big news was the announcement that the game itself will be out early 2009 and that the partial reason for the delay is that we're been given the go-ahead to do the core book in full color.  Yes that means you'll have to wait a bit long, but it also means you'll get to see more of the EP universe in vibrant colors. 

So again thanks to everyone who came out, played a game, got a t-shirt or a poster, or who just asked questions.   We hope to see more of you in the future!

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The Site is Live!

Hi there!  If you're reading this then you've discovered that the site is live so allow us to officially welcome you to the online home for all things Eclipse Phase.  We're coming to you from Gencon where, if you are lucky enough to be, you'll be able to get more info about the game.  We will be running Demos at Gencon in addition to having t-shirts and posters and a few annoncements about the game. 

And even if you're not at Gencon feel free to register on the forums and start posing any questions or comments about EP you may have. 

Cheers!
    - The EP Design Team<

5 For the future

EP and GenCon

For folks who are attending GenCon, you should make sure to attend the Catalyst Game Labs seminar on Saturday the 16th, 12:00 to 13:00, at the Embassy Suites, room Chancellor 3. We have a special announcement to make regarding Eclipse Phase that you’ll want to hear!

While the EP core book itself won’t be at GenCon, we will have an Eclipse Phase Quick Start Rules handout that we’ll be giving away for free. It includes an overview of the setting, a simple version of the rules, and a starting adventure.

We’ll be posting the QSR on our (still-in-progress) website later, but be sure to stop by the Catalyst booth (#1303/1307) and pick one up. While you’re there, you can grab an EP poster and an EP t-shirt, and check out all of the other exciting things Catalyst has to offer!

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Brian Cross Bio

Eclipse Phase Contributor Bio<
Real Name: Brian Cross
Firewall Codename: Kylleran
Eclipse Phase Background Equivalency: Loonie/Argonaut

Previous Experience: Shadowrun, Fourth Edition, and a few other SR products (both 3rd and 4th)
About Me: I’m a graduate student by day and by night as well. I’m currently writing my dissertation and hope to be set loose upon the world soon. In my spare time I both play and write games and spend a great deal of time planning elaborate escape plans from my current geographical confines.
Transhumanist Interests: I’m both personally and professionally interested in the effects of accelerating technologies on the human-turning-transhuman condition. While I’m skeptical of such ideas as ‘the singularity’ happening on time (January 1, 2050, right?), I do think that the emerging technologies present the best opportunity that has come along in a long time to radically reshape our world into something better, something more egalitarian.
Eclipse Phase Contributions: I co-created the Eclipse Phase concept with Rob Boyle and have contributed to the development of the project as time has allowed. Specifically I’ve worked on the skills and some of the intro materials to the game.

Favorite Thing About Eclipse Phase: I like my sci-fi hard, but I realize not everyone does. In that vein, EP is about as hard as they come but also has a real (trans)human element that should resonate with even the most casual gamer. We’ve made a game that doesn’t sacrifice your post-singularity dystopian best-guess future, but it’s also a game that doesn’t require a Ph.D. in Physics to really get. It’s got something for everyone and it brings a whole new dimension to tabletop RPGs with the uploaded personality system (look ma, no deaths!).