Eclipse Phase Second Edition Release Update

We passed this news onto our backers on Kickstarter several weeks ago, and to keep the public in the loop: Eclipse Phase Second Edition is late, and will be released in 2018.

Response to the playtest has been spirited, and we're still working our way through rules issues and rewrites. An update to the playtest package was made available on November 16th, and more material is forthcoming. All of the book's art is in. We're tweaking and expanding the graphic design. And we're pushing forward with Kickstarter stretch goals and other Eclipse Phase projects.

Eclipse Phase Second Edition Delays

Our schedule for Eclipse Phase Second Edition was aggressive, and it got waylaid by several factors, some unexpected, and some just hit us harder than expected. Our long-term fans know that we've always operated on a slow-and-steady pace leading to high-quality books, and we will continue that in finishing Eclipse Phase Second Edition.

Our most notably delay involves hiring a freelancer to handle art direction, a hire which did not pan out and put us several months behind in art. Rather than attempt to hire someone else for that position, we picked up the pieces and handled it in-house, diverting attention from other aspects of the book. All of the book's artwork is now in hand and looks great, from a mix of established Eclipse Phase artists and some great new ones!

Pivo, by Mobo Boeheme
Pivo, by Mobo Boeheme

Playtest Update

On November 16th we pushed out an update to the Open Playtest: revised Game Mechanics and Creating Character chapters. If you've already grabbed the playtest on DriveThruRPG, those files are available to you now. If not, you can download them here! As always, you can discuss the Open Playtest on our forums.

We're currently working on the Mesh and Accelerated Future chapters, and taking into account feedback on both the Psi and the Action and Combat chapters.

Updated Release Dates

At this point, we are aiming to release the Eclipse Phase Second Edition PDF to backers in early 2018, with the print edition following by April.

We understand that this is a significant delay from our original estimate. When it became obvious that the core book was behind schedule, we re-evaluated the entire release schedule for the Eclipse Phase Second Edition line. We still have an aggressive schedule that we are pushing forward with, including the core rulebook, all the stretch goals from this Kickstarter project, and titles that have yet to be announced or that aren't associated with the Kickstarter.

It is important that our schedule keep moving forward on these projects, even if it means 100% of our attention isn't devoted to the Eclipse Phase Second Edition core rulebook, as the long-term success of the game line relies on support books following soon after the core rulebook.

O'Neill Cylinder by Lorenz Ruwwe
O'Neill Cylinder by Lorenz Ruwwe

BackerKit and Pre-Orders

We still intend to allow pre-orders of Eclipse Phase Second Edition via BackerKit. However, that functionality will not open up until closer to the release date.

Quick-Start Rules

The EP2 Quick-Start Rules with a new adventure, Acrimony, are available to download for free!



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Infinite & Indivisible: Eclipse Phase Ambient Soundtrack Released!

We're proud to release Scott Fox's complete ambient album for Eclipse Phase, Infinite & Indivisible—it contains 11 individual tracks in MP3 format, and 1 compiled full-length track that seamlessly blends the entire album together. We're really excited to bring this soundtrack to you, and we hope you enjoy it!

Eclipse Phase: Infinite & Indivisible

If you're a backer of the Eclipse Phase Second Edition Kickstarter and receiving the Digital Stretch Goal Pack, you probably already have access to it: check this backer update for details.

If you're not, you can grab Infinite & Indivisible from DriveThruRPG and download immediately, or you can preview and buy it on Bandcamp.

Click here for an extended preview of Scott's Eclipse Phase music, and if you haven't seen them before, check out Scott's entire Eclipse Phase catalog in a bundle!

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Eclipse Phase, Second Edition, Kickstarter: last 48 hours!

The Eclipse Phase, Second Edition Kickstarter is just about to enter the last 48 hours. We've posted a big backer update talking about the 2017-2018 Eclipse Phase schedule. The Kickstarter is going strong, just over $145,000 right now and over 1,900 backers! We've unlocked multiple stretch goals, adding three books and an ambient musical album to the digital stretch goals pack, making the $40 and $100 backer levels extremely good value!

We've also started releasing the Eclipse Phase, Second Edition rules in the Open Playtest, available free for anyone to download, and there's a section of our forums to discuss the playtest.

The Kickstarter project ends on May 17th, so please check it out and show your support!

Eclipse Phase

Eclipse Phase, Second Edition, Kickstarter Launch!

The Eclipse Phase, Second Edition Kickstarter project has launched! It runs until May 17th.

As a reminder, we're funding a large hardcover book, packed with artwork and Eclipse Phase goodness, with an updated and streamlined rules system. For more about Second Edition, please read our announcement! and then support visit the Kickstarter!

Eclipse Phase, Second Edition, to be released in 2017

(The Eclipse Phase, Second Edition Kickstarter project is live!)

Posthuman Studios is pleased to announce: Eclipse Phase, Second Edition, will be released this year, after a Kickstarter project and Open Playtest. The Kickstarter and Open Playtest will go live very soon, with the new edition planned for release in October.

We’ve been working on Eclipse Phase, Second Edition for a while now, conducting private playtests and refining our approach to the game, the book, and the product line. We’re really excited about folding in the lessons we’ve learned and addressing feedback from Eclipse Phase fans.

We have made five key changes to the game:

Eclipse Phase

The Eclipse Phase universe is largely the same, with a few tweaks. We’ll go deeper into the changes during the Kickstarter campaign and Open Playtest!

Eclipse Phase, Second Edition, Releases
Following the print release of Eclipse Phase, Second Edition, we have a lineup planned of support products, starting with a Gamemaster’s Screen, and then followed by the Solar System Gazetteer.

For more in-depth questions, we have created a FAQ.

The Creative Team
Eclipse Phase, Second Edition is developed by Rob Boyle and Jack Graham, with Adam Jury’s graphic design. Authors include Simon Berman, Rob Boyle, Katherine Cross, Nathaniel Dean, Jack Graham, Travas Gunnell, Sarah Hood, Marc Huete, Jason Mical, Ross Payton, and Evie Smith. The cover art is from Stephan Martiniere and featured artists are Christina Davis, Maggie Ivy, Kate Laird, Mitch Malloy, Mark Molnar / Pixoloid Studios, Andy Wright.

Stay Up to Date
If you want to know exactly when the Eclipse Phase, Second Edition, Kickstarter and Open Playtest launches, subscribe to our mailing list!

Thanks for your support of Eclipse Phase and Posthuman Studios—we look forward to making more great games and telling new stories in the coming years! If you have any questions or comments, you can always reach us at info@posthumanstudios.com.